
Oil chunk: 1x Small Oil Pump, 1x Waste Oil Refining.Ore chunk: 1x Small Ore Mine, 1x Klin Plant.Forest chunk: 1x Small Plantation, 1x Wood Plant.Farm chunk: 3x Small Pasture, 2x Farm Field (or Fruit).The one that is more profitable than the other. How? Well you don’t want to export raw materials and you want to avoid too much traffic, the idea is to focus on one tier 2 export per zone. Ok everything is set, everything works, but you may want to make even higher profits. You may choose to start with Farming or Forestry, it doesn’t really matter. Hopefully, your green bar is at 0, and your industry bar is filled up. At the next milestone, together with Ore, you will get cemeteries, build them accordingly. Tiny Town Milestone – You get Industry zones here, but you are still on low end with budget, I suggest you rush through the next milestone in order to get Ore Industry open too, and to have more money. Start ignoring the Industry demand bar, let it fill to the max. Worthy Village Milestone – You get police and fire department, you may build one station each but don’t go too far on that either, we want to save as much money as we can. Build only garbage facilities, otherwise, people will leave, do not build Healthcare, and wait with education. Little Hamlet Milestone – You get Education, Healthcare and Garbage. You will need early on some generic industry, but don’t go too far. Power, Water and Drain – Yes we need them and build them accordingly. But we have to understand what we need and what we don’t need. We have to unlock Industry Zones first to be able to level them up. To be frank, our biggest influx of extra money is through leveling up our city. In the early game, your biggest concern in making money is rushing through milestones.
